Originally FBProjecten is a web development studio that came to life in 2012. After a decade of working different -mainly boring- dayjobs in sectors ranging from carpentry to IT there was the urge to do what I love and doing it my way. Working together with a dedicated salesman the assignements kept rolling in and the quality of my work improved massively over the years.
Not really... But it made it a lot easier! Instead of wasting time on writing my own engines there was one who did what I wanted, did it pretty well and handled all the file formats I got used to overtime while hobbying around with design software. Unity is in my opinion the best choice for a sole developer since it supports a lot out of the box and has a huge amount of examples online for almost everything you can imagine.
If you ask me when I started developing Blameless I have to answer I don't remember that. I always wanted to make a game someday and almost everything I made was controlled from above most of the time, my love for existing god games like Black and White and the lack of proper new ones also helped a lot. Let's not talk about Godus, I would have loved it to be the game of god games and some sort of spiritual successor to B&W. I believe a game called WUPS was the spiritual predecessor of Blameless. It was a 2d game made in Construct2 in a day or three which was rather simple, but received some love from my friends and was really the first thing I ever considered a playable game. Play it on Gamejolt. The AI in WUPS is pretty basic, but just works. Also there's some leaderboards that probably don't work anymore since the databases handling it are no longer in existence. After WUPS my AI skills developed rather fast since I started to use AI for random things in my life, like deciding what food to buy for the week. ( that AI somehow always makes me buy kale, but no sausages - Vegan AI? ) This lead to trying out how far I could go with smart AI in large numbers, this lead to the current layered AI from Blameless. The guys are pretty smart, make decisions for themselves and show some funky behaviour sometimes. Bugs are common, sometimes worth laughing about and sometimes pretty stupid or caused by dumb coding! I want to be a game dev, nothing else!
Play the game, rate it, flame me in the comments about ridiculous bugs, make me a let's play or support me by donating a little on itch. Thanks for reading this entire thing! For doing so I would like to let you enter into the Blameless naming program. Leave a comment here with a first and last name for a Blameless villager and you might see it in-game soon!
FB Blameless Dev